Latest on USAToday Article
Three designs made the cut and if there is space they MAY (no promises) print all three...
continue reading ›› Latest on USAToday Article ‹‹
Three designs made the cut and if there is space they MAY (no promises) print all three...
continue reading ›› Latest on USAToday Article ‹‹
posted May 10
| comments: 4 | post a comment
Food ‘Pyramid’ ALL ROUGHS and REVISIONS
The final lot—
continue reading ›› Food ‘Pyramid’ ALL ROUGHS and REVISIONS ‹‹
The final lot—
continue reading ›› Food ‘Pyramid’ ALL ROUGHS and REVISIONS ‹‹
posted May 6
| comments: 1 | post a comment
Food ‘Pyramid’ DEADLINE
Many of you are getting on a role. Keep it up. So that we can push this to the limit, I’ve squeezed a bit more time out for design. This is cutting it close, but lets shoot for 11AM Friday. Send me optimized PDFs for print use.
New work is being posted as it comes in—review the threads for the latest. Jessica has some new type treatments to #5 and #11. Carolin has several updates to #6—any comments for the hand anyone? Send updates as soon as you get them to an agreeable point. Give yourself some time to get a little feedback. KERMIT is on the board and looking good—thanks Kermit!
Do you like studio this way? Reply to this thread with your thoughts about the virtual studio as played-out over the last 72 hours.
continue reading ›› Food ‘Pyramid’ DEADLINE ‹‹
Many of you are getting on a role. Keep it up. So that we can push this to the limit, I’ve squeezed a bit more time out for design. This is cutting it close, but lets shoot for 11AM Friday. Send me optimized PDFs for print use.
New work is being posted as it comes in—review the threads for the latest. Jessica has some new type treatments to #5 and #11. Carolin has several updates to #6—any comments for the hand anyone? Send updates as soon as you get them to an agreeable point. Give yourself some time to get a little feedback. KERMIT is on the board and looking good—thanks Kermit!
Do you like studio this way? Reply to this thread with your thoughts about the virtual studio as played-out over the last 72 hours.
continue reading ›› Food ‘Pyramid’ DEADLINE ‹‹
posted May 5
| comments: 7 | post a comment
Food pyramid CRITIQUE
The 16 posts below present roughs on the food pyramid redesign—some are PowerPoint presentations, others are logos, and the rest are somewhere in the middle. Please leave detailed comments for all. Thanks to the GD400 Juniors for taking on this project so late in the semester. Please send me revised work in PDF format no later than 10PM this Thursday. The work will be sent to USA Today on Fri. ADDENDUM: this thread will carry general research discussion and summery conversation about how the project solutions are developing. Consider this open crit space to take stock of what need to be considered by all. PLEASE READ ALL COMMENTS on ALL THREADS—they are (ALL) applicable to your work.
I have dumped ALL WORK in this thread for a quick read.
continue reading ›› Food pyramid CRITIQUE ‹‹
The 16 posts below present roughs on the food pyramid redesign—some are PowerPoint presentations, others are logos, and the rest are somewhere in the middle. Please leave detailed comments for all. Thanks to the GD400 Juniors for taking on this project so late in the semester. Please send me revised work in PDF format no later than 10PM this Thursday. The work will be sent to USA Today on Fri. ADDENDUM: this thread will carry general research discussion and summery conversation about how the project solutions are developing. Consider this open crit space to take stock of what need to be considered by all. PLEASE READ ALL COMMENTS on ALL THREADS—they are (ALL) applicable to your work.
I have dumped ALL WORK in this thread for a quick read.
continue reading ›› Food pyramid CRITIQUE ‹‹
posted May 3
| comments: 9 | post a comment
[ 16 ] Adrienne Yancey
Food pyramid redesign comments—
continue reading ›› [ 16 ] Adrienne Yancey ‹‹
Food pyramid redesign comments—
continue reading ›› [ 16 ] Adrienne Yancey ‹‹
posted May 3
| comments: 1 | post a comment
[ 15 ] Caroline Okun
Food pyramid redesign comments—
continue reading ›› [ 15 ] Caroline Okun ‹‹
Food pyramid redesign comments—
continue reading ›› [ 15 ] Caroline Okun ‹‹
posted May 3
| comments: 5 | post a comment
[ 14 ] Sarah Ensminger
Food pyramid redesign comments—
continue reading ›› [ 14 ] Sarah Ensminger ‹‹
Food pyramid redesign comments—
continue reading ›› [ 14 ] Sarah Ensminger ‹‹
posted May 3
| comments: 4 | post a comment
[ 13 ] Quentin Peele
Food pyramid redesign comments—
continue reading ›› [ 13 ] Quentin Peele ‹‹
Food pyramid redesign comments—
continue reading ›› [ 13 ] Quentin Peele ‹‹
posted May 3
| comments: 14 | post a comment
[ 12 ] Matt Herring
Food pyramid redesign comments—
continue reading ›› [ 12 ] Matt Herring ‹‹
Food pyramid redesign comments—
continue reading ›› [ 12 ] Matt Herring ‹‹
posted May 3
| comments: 16 | post a comment
[ 11 ] Jessica Rose
Food pyramid redesign comments—
continue reading ›› [ 11 ] Jessica Rose ‹‹
Food pyramid redesign comments—
continue reading ›› [ 11 ] Jessica Rose ‹‹
posted May 3
| comments: 16 | post a comment
[ 10 ] Jessica Rose
Food pyramid redesign comments—
continue reading ›› [ 10 ] Jessica Rose ‹‹
Food pyramid redesign comments—
continue reading ›› [ 10 ] Jessica Rose ‹‹
posted May 3
| comments: 3 | post a comment
[ 9 ] Colleen Simon
Food pyramid redesign comments—
continue reading ›› [ 9 ] Colleen Simon ‹‹
Food pyramid redesign comments—
continue reading ›› [ 9 ] Colleen Simon ‹‹
posted May 3
| comments: 10 | post a comment
[ 8 ] Candace Powell
Food pyramid redesign comments—
continue reading ›› [ 8 ] Candace Powell ‹‹
Food pyramid redesign comments—
continue reading ›› [ 8 ] Candace Powell ‹‹
posted May 3
| comments: 12 | post a comment
[ 7 ] Alex Ford
Food pyramid redesign comments—
continue reading ›› [ 7 ] Alex Ford ‹‹
Food pyramid redesign comments—
continue reading ›› [ 7 ] Alex Ford ‹‹
posted May 3
| comments: 12 | post a comment
[ 6 ] Carolin Harris
Food pyramid redesign comments—
continue reading ›› [ 6 ] Carolin Harris ‹‹
Food pyramid redesign comments—
continue reading ›› [ 6 ] Carolin Harris ‹‹
posted May 3
| comments: 17 | post a comment
[ 5 ] Jessica Rose
Food pyramid redesign comments—
continue reading ›› [ 5 ] Jessica Rose ‹‹
Food pyramid redesign comments—
continue reading ›› [ 5 ] Jessica Rose ‹‹
posted May 3
| comments: 5 | post a comment
[ 4 ] Alex Liollio
Food pyramid redesign comments—
continue reading ›› [ 4 ] Alex Liollio ‹‹
Food pyramid redesign comments—
continue reading ›› [ 4 ] Alex Liollio ‹‹
posted May 3
| comments: 10 | post a comment
[ 3 ] Colleen Simon
Food pyramid redesign comments—
continue reading ›› [ 3 ] Colleen Simon ‹‹
Food pyramid redesign comments—
continue reading ›› [ 3 ] Colleen Simon ‹‹
posted May 3
| comments: 9 | post a comment
[ 2 ] Colleen Simon
Food pyramid redesign comments—
continue reading ›› [ 2 ] Colleen Simon ‹‹
Food pyramid redesign comments—
continue reading ›› [ 2 ] Colleen Simon ‹‹
posted May 3
| comments: 2 | post a comment
[ 1 ] Jessica Rose
Food pyramid redesign comments—
continue reading ›› [ 1 ] Jessica Rose ‹‹
Food pyramid redesign comments—
continue reading ›› [ 1 ] Jessica Rose ‹‹
posted May 3
| comments: 2 | post a comment
Project FOUR
We have a short week this week—please review the schedule and take note of due dates for the remaining Fridays. It will be important to move forward from each stage. You can certainly refine your ideas to some degree but there will be no major overhauls on your initial presentations (these include last weeks synopsis and the next two weeks of layout, visualization, and defining site structure). Focus on your choice of language, range of information you present, sequencing, animation, and sound. I am not looking for any super tricked-out interactivity. Make the most of the basic and TELL A GOOD STORY. Please reply to this thread with any discussion on the project and your individual design and development.
continue reading ›› Project FOUR ‹‹
We have a short week this week—please review the schedule and take note of due dates for the remaining Fridays. It will be important to move forward from each stage. You can certainly refine your ideas to some degree but there will be no major overhauls on your initial presentations (these include last weeks synopsis and the next two weeks of layout, visualization, and defining site structure). Focus on your choice of language, range of information you present, sequencing, animation, and sound. I am not looking for any super tricked-out interactivity. Make the most of the basic and TELL A GOOD STORY. Please reply to this thread with any discussion on the project and your individual design and development.
continue reading ›› Project FOUR ‹‹
posted March 20
| comments: 0 | post a comment
AJAX
Here is a little tech note. You might find this interesting.
continue reading ›› AJAX ‹‹
Here is a little tech note. You might find this interesting.
continue reading ›› AJAX ‹‹
posted February 28
| comments: 0 | post a comment
Management Skills
Ok, Team Graphic Design, it is that time in the semester to take stock once again. I have mentioned that you must keep the scale of your projects manageable. Project One should be print or digital studies that are distinct from your other work—I have accepted some test work for Project Three this past week, but I would like you to keep this work separate from here on out. We looked at your websites today. Several of you are completely redesigning your sites. This is great, but not required. Maintenance is all that I require. Many of you are letting Project Three get too big. To be explicit, you need do nothing more than maintain a level of feedback which exceeds the general webpage (this is not too difficult given the static nature of such pages), employ meaningful transitions with attention to variables of animation, and present your data set so that it is reasonably digestible to a person of median intelligence. Now, that is not such a difficult task if you use the skills you have learned in your prior design experiences (remember type, remember image, remember studio). As far as the tech side goes, you need do nothing more than move from key frame to key frame while employing those (!) meaningful transitions. This is no more complicated than the use of looping clips, ‘go to’ frame commands, and some well placed audio elements. Take time to plan on paper and digitally compose in layers (PS and/or Ill/Freehand). Be mindful of your resolution if using bitmap images—this is not print where you can resolve detailed pixel images with clarity. Use vector images where applicable. Draft a detailed storyboard before jumping into production—you should all be at this point or beyond it. Pace yourself and plan what needs to be accomplished weekly and daily. Stick to your schedule and do not get (too) distracted. The hardest thing to do is to make a meaningful transition. I couldn’t care less if you master intermediate ActionScript. Master the duration and means it takes to transition from one state to another—this can be for editorial impact, navigation functionality, or both. Organization, planning, and a good schedule will save the day. It is much more than making pretty pics—your management skills are now put to the test.
continue reading ›› Management Skills ‹‹
Ok, Team Graphic Design, it is that time in the semester to take stock once again. I have mentioned that you must keep the scale of your projects manageable. Project One should be print or digital studies that are distinct from your other work—I have accepted some test work for Project Three this past week, but I would like you to keep this work separate from here on out. We looked at your websites today. Several of you are completely redesigning your sites. This is great, but not required. Maintenance is all that I require. Many of you are letting Project Three get too big. To be explicit, you need do nothing more than maintain a level of feedback which exceeds the general webpage (this is not too difficult given the static nature of such pages), employ meaningful transitions with attention to variables of animation, and present your data set so that it is reasonably digestible to a person of median intelligence. Now, that is not such a difficult task if you use the skills you have learned in your prior design experiences (remember type, remember image, remember studio). As far as the tech side goes, you need do nothing more than move from key frame to key frame while employing those (!) meaningful transitions. This is no more complicated than the use of looping clips, ‘go to’ frame commands, and some well placed audio elements. Take time to plan on paper and digitally compose in layers (PS and/or Ill/Freehand). Be mindful of your resolution if using bitmap images—this is not print where you can resolve detailed pixel images with clarity. Use vector images where applicable. Draft a detailed storyboard before jumping into production—you should all be at this point or beyond it. Pace yourself and plan what needs to be accomplished weekly and daily. Stick to your schedule and do not get (too) distracted. The hardest thing to do is to make a meaningful transition. I couldn’t care less if you master intermediate ActionScript. Master the duration and means it takes to transition from one state to another—this can be for editorial impact, navigation functionality, or both. Organization, planning, and a good schedule will save the day. It is much more than making pretty pics—your management skills are now put to the test.
continue reading ›› Management Skills ‹‹
posted February 14
| comments: 0 | post a comment
Discussions +
We have had a few days of discussion. If there are any issues from either of these meetings that you would like to discuss further, please reply to this thread. You should all be fairly far into mapping your info. Those of you that are doing a front-end print piece should have a rough in hardcopy form to review on Wed. The rest should be well into organizing site structure and developing visuals—I would like to see these on Wed. as well. Don’t forget to send me a PDF of your poster from last week’s Project One work. This should be accompanied by a text translation.
continue reading ›› Discussions + ‹‹
We have had a few days of discussion. If there are any issues from either of these meetings that you would like to discuss further, please reply to this thread. You should all be fairly far into mapping your info. Those of you that are doing a front-end print piece should have a rough in hardcopy form to review on Wed. The rest should be well into organizing site structure and developing visuals—I would like to see these on Wed. as well. Don’t forget to send me a PDF of your poster from last week’s Project One work. This should be accompanied by a text translation.
continue reading ›› Discussions + ‹‹
posted February 7
| comments: 2 | post a comment
Film Series
Check out a film series that will be taking place in February on Thursdays at 7:00 for FREE at the NCSU Campus Cinema at Witherspoon, sponsored by the Film Studies Program at NCSU. The series, “Hard Knocks and Tough Luck: Warner Bros. in the Golden Era” will feature four great Warner Bros. films...
continue reading ›› Film Series ‹‹
Check out a film series that will be taking place in February on Thursdays at 7:00 for FREE at the NCSU Campus Cinema at Witherspoon, sponsored by the Film Studies Program at NCSU. The series, “Hard Knocks and Tough Luck: Warner Bros. in the Golden Era” will feature four great Warner Bros. films...
continue reading ›› Film Series ‹‹
posted February 2
| comments: 0 | post a comment
Author/Futurist Bruce Sterling
On Wednesday, Feb. 23, science fiction author, futurist and activist Bruce Sterling will speak at NC State. The talk, sponsored by the English Department's Master of Fine Arts in Creative Writing, will take place at 7:30 p.m. in the auditorium in Kamphoefner Hall. Sterling teaches design as a visiting professor at The Art Center College of Design in Pasadena, California. Sterling will speak about the intersection of fiction with the future, and how that engages scientific policy and design. Attendance is free and open to the public.
continue reading ›› Author/Futurist Bruce Sterling ‹‹
On Wednesday, Feb. 23, science fiction author, futurist and activist Bruce Sterling will speak at NC State. The talk, sponsored by the English Department's Master of Fine Arts in Creative Writing, will take place at 7:30 p.m. in the auditorium in Kamphoefner Hall. Sterling teaches design as a visiting professor at The Art Center College of Design in Pasadena, California. Sterling will speak about the intersection of fiction with the future, and how that engages scientific policy and design. Attendance is free and open to the public.
continue reading ›› Author/Futurist Bruce Sterling ‹‹
posted February 2
| comments: 0 | post a comment
Web Updates + software
It looks as though we have much to do to get the websites up to speed. If anyone wants an intense DW tutorial, please let me know and we will move fast to get to the answers. We have license for Movable Type if any of you want to set up a fine blogging interface. Please post specific topics here that you need to review. Also, how are you doing on ActionScript and Flash?
continue reading ›› Web Updates + software ‹‹
It looks as though we have much to do to get the websites up to speed. If anyone wants an intense DW tutorial, please let me know and we will move fast to get to the answers. We have license for Movable Type if any of you want to set up a fine blogging interface. Please post specific topics here that you need to review. Also, how are you doing on ActionScript and Flash?
continue reading ›› Web Updates + software ‹‹
posted January 27
| comments: 9 | post a comment
Student + Faculty Forum on Wed.
Please make plans to attend the Student + Faculty Forum this Wednesday January 26, 12:30 to 1:30PM in KAM auditorium. There will be several students discussing their internships and study abroad, as well as a summary of key points and progress on each since the last forum. All are welcome to address the group with their comments and questions. This is a great opportunity to be a part of larger discussion on the future of the department. Hope to see you all there!
continue reading ›› Student + Faculty Forum on Wed. ‹‹
Please make plans to attend the Student + Faculty Forum this Wednesday January 26, 12:30 to 1:30PM in KAM auditorium. There will be several students discussing their internships and study abroad, as well as a summary of key points and progress on each since the last forum. All are welcome to address the group with their comments and questions. This is a great opportunity to be a part of larger discussion on the future of the department. Hope to see you all there!
continue reading ›› Student + Faculty Forum on Wed. ‹‹
posted January 23
| comments: 0 | post a comment
Technical mumbo-jumbo!
Post all your tech links, tips, snippets, etc. here. This is a place to share what you have found/learned.
continue reading ›› Technical mumbo-jumbo! ‹‹
Post all your tech links, tips, snippets, etc. here. This is a place to share what you have found/learned.
continue reading ›› Technical mumbo-jumbo! ‹‹
posted January 13
| comments: 10 | post a comment
What was said...
Here is a bit of what happened last year. Good reading. Enjoy [again]. What do you have to say about that?
continue reading ›› What was said... ‹‹
Here is a bit of what happened last year. Good reading. Enjoy [again]. What do you have to say about that?
continue reading ›› What was said... ‹‹
posted January 13
| comments: 0 | post a comment
‘Form’ is functioning!
Some of you have posted your first post on ‘Form’ and I trust the rest of you are honing your comments to meet your demands of excellence. You should get in the habit of checking the site, reading, and writing there.
continue reading ›› ‘Form’ is functioning! ‹‹
Some of you have posted your first post on ‘Form’ and I trust the rest of you are honing your comments to meet your demands of excellence. You should get in the habit of checking the site, reading, and writing there.
continue reading ›› ‘Form’ is functioning! ‹‹
posted January 11
| comments: 0 | post a comment
Welcome to GD400: Screen-based Interaction Design
This is the space where I will be posting [my] thoughts, advice, and general day-to-day comments concerning studio. We have had a little f2f intro concerning the course, but I like to add that I hope you all had a restful and enjoyable holiday and are excited to be focusing your time on screen-based media. As with Imaging III, I intend for the course to be paced so you can approach the media without freaking out with information overload.
continue reading ›› Welcome to GD400: Screen-based Interaction Design ‹‹
This is the space where I will be posting [my] thoughts, advice, and general day-to-day comments concerning studio. We have had a little f2f intro concerning the course, but I like to add that I hope you all had a restful and enjoyable holiday and are excited to be focusing your time on screen-based media. As with Imaging III, I intend for the course to be paced so you can approach the media without freaking out with information overload.
continue reading ›› Welcome to GD400: Screen-based Interaction Design ‹‹
posted January 11
| comments: 0 | post a comment



